This is one of the longest and most complete tutorials I've done, and it has tons of stuff packed in here. It uses bump mapping, normal mapping, 3D material imports, image-based lighting ... the list goes on.
Showing posts with label Image-based Lighting. Show all posts
Showing posts with label Image-based Lighting. Show all posts
Thursday, June 7, 2012
Captain America's Shield Tutorial
This is one of the longest and most complete tutorials I've done, and it has tons of stuff packed in here. It uses bump mapping, normal mapping, 3D material imports, image-based lighting ... the list goes on.
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