Showing posts with label render. Show all posts
Showing posts with label render. Show all posts

Sunday, August 31, 2014

3D Model of a Video Camera Created in Blender

Even though Photoshop is what you might call my "first love", in the interests of staying versatile I spend quite a bit of time working in other applications: After Effects, Flash, Illustrator, Audition, etc.  This weekend I found myself sitting in front of Blender, a 3D modeling program.  Here's what came out:

Full render
Rendered without materials

This camera is fully modeling, textured, and rendered from scratch.  For those who care, I used only one image at a single angle for reference.  It's rendered in Cycles.  The sample size is 1000 at 1920 X 1080 resolution.  No textures were used.  It's all done using Cycle's material engine with only a tiny bit of node work.  There is a bit of graininess.  It could have used some more time cooking in the rendering engine, but big renders take lots of time, and it's time to play video games, so couldn't have my computer tied up all night.

Anyway, there it is; a near-photo-realistic picture of a camera that was not taken with a camera.

Comments and feedback are welcome.

Enjoy!

Monday, July 9, 2012

Rendered Hourglass


Here's the hourglass after being allowed to render for a little while (also some sand added)

Tuesday, February 21, 2012

Render created using 3D inside Photoshop along with previous tutorial material

Hey guys, no tutorial today, but I thought you might be interested in seeing a project I slapped together.  I had an hour to kill, so I played with .... Photoshop.  Imagine that.

I was messing around with the 3D in cs5 extended and I thought to myself "this would look pretty good with a little tread plate".  So, using the technique from one of the earlier tutorials, I generated a pattern and from that, created a normal map to tuck snugly in behind the diffuse.

Just an aside, this was done 100% inside Photoshop.  No outside modeling software was used.  Maybe that will be in an upcoming tutorial?

Anyway, here's the pic, showing that there are some practical applications to all these crazy tutorials I throw up on the blog.  Enjoy.