Showing posts with label tread plate. Show all posts
Showing posts with label tread plate. Show all posts

Tuesday, February 21, 2012

Render created using 3D inside Photoshop along with previous tutorial material

Hey guys, no tutorial today, but I thought you might be interested in seeing a project I slapped together.  I had an hour to kill, so I played with .... Photoshop.  Imagine that.

I was messing around with the 3D in cs5 extended and I thought to myself "this would look pretty good with a little tread plate".  So, using the technique from one of the earlier tutorials, I generated a pattern and from that, created a normal map to tuck snugly in behind the diffuse.

Just an aside, this was done 100% inside Photoshop.  No outside modeling software was used.  Maybe that will be in an upcoming tutorial?

Anyway, here's the pic, showing that there are some practical applications to all these crazy tutorials I throw up on the blog.  Enjoy.


Sunday, February 19, 2012

fast tread plate pattern

Hey guys, here's a new tutorial showing how to create a fast metal tread plate texture pattern using a a fill layer that's already built in to Photoshop.  In only a couple of minutes, you'll be able to roll out a pattern that can be used as the foundation for your normal map, specular map, and even the starting point for your diffuse.

As always, all questions, comments, and suggestions are welcome.  Enjoy.