I've been doing my part stress testing the Photoshop CS 6 beta. I've spent quite a bit of time on the 3D aspects of PS 6, trying to do increasingly complex projects.
Here's my latest. I actually wasn't able to spend as much time on this as I originally wanted to (finals week and all), but I did manage to squeeze in a little time for my Photoshop fix.
For the record, this was generated 100% in photoshop, from vector layers that were extruded, bent, and otherwise manipulated with the 3D tools bundled in CS6 Extended. No outside 3D modeling software was used.
Enjoy.
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